TFM: The First Men

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TFM: The First Men is a strategy simulation enriched with character-driven base building, party-based exploration, and tactical real-time with pause combat. Inspired by the creation stories, Knights and Merchants and Rimworld.

CHARACTER-DRIVEN BASE BUILDING
A modern character-focused approach to old-school base-building fun. Develop your region and tend to your settlement’s needs with the help of various paths, constructions, relations, traditions, and bragging rights. Whip your characters into shape with infinitely varied possibilities that will echo for generations. Body, Mind, Heart, Soul, and Self attributes with hundreds of traits and skills offer rich and enormously diverse character progression. Choosing the right character to take the right path is the most important part – as they can be the doom or the boon to your future!

PARTY-BASED EXPLORATION
Team up your characters as you lead multiple parties in a roleplaying game – discover a living, breathing, and ever-changing world full of wonder that rewards exploration as you traverse, interact and learn more about the multitude of races, authentic cultures, mythical creatures, and special characters you will encounter during your adventures.

TACTICAL REAL-TIME WITH PAUSE COMBAT
Prepare to be challenged by a real-time with pause combat system that rewards strong tactical thinking. Defend or attack in an unending cycle of war where adaptation is the key to success – raise children, train warriors, synergize cooperative parties, distribute loot and shape their experience into beneficial feats – they are all important parts of your grand strategy. Don’t forget, all subjects you encounter, whether a gang of orcs, a pack of wolves, or a swarm of ghouls, each will have respective threats to overcome.

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CREATION STORIES ABOUT THE FIRST MEN
Help reshape the ancient, untold stories of how mankind started its ambitious journey of life. Suffer the struggles that they’ve been through together and help them overcome the challenges of loneliness during times when they were afresh to their universe. Our official maps are inspired by classical Abrahamic creeds to local lore of all cultures and traditions, and we have divided them into three categories to help you understand their playstyles, flows, and end-game goals;

  • Campaign maps offer a simulation, city builder, colony sim experience, where you embark on an adventure of your chosen story, fine-tuned and hand-made to provide a strong sense of polished settings, plots, and characters with tailored events, conflicts, and end-game objectives.
  • Skirmish maps offer a classic 4x game experience, where you compete and cooperate with other settlements on balanced, optimized, multiplayer maps to experience the classical, shortened RTS adrenaline. All players start as a separate settlement in this map mode.
  • Custom maps have deep roguelike mechanics in an RTS game, offering endless replayability, where you define starting rules and modifiers and enjoy a procedurally generated, randomized world that’s never been explored by any of “the first men” before.

 

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415MB

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